Introducing Character Animation with Blender

 Introducing Character Animation with Blender
Introducing Character Animation with Blender By Tony Mullen
English | 2 edition 2010 | 496 Pages | ISBN: 047042737X | EPUB | 60 MB

Introducing Character Animation with Blender, 2nd Edition is written in a friendly but professional tone, with clear descriptions and numerous illustrative screenshots. Throughout the book, tutorials focus on how to accomplish actual animation goals, while illustrating the necessary technical methods along the way. These are reinforced by clear descriptions of how each specific aspect of Blender works and fits together with the rest of the package. By following all the tutorials, the reader will gain all the skills necessary to build and animate a well-modeled, fully-rigged character of their own.

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Perspective Drawing Handbook by Joseph D'Amelio

Perspective Drawing Handbook by Joseph D'Amelio
Perspective Drawing Handbook by Joseph D'Amelio
Concise, thoughtfully written text on drawing and sketching, accompanied by more than 150 simply drawn illustrations, provides important information on such subjects as diminution, foreshortening, convergence, shade and shadow, and other visual principles of perspective. Illustrations depict a sense of space and depth, demonstrate vanishing points and eye level.

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